F.E.A.R. Combat is the multiplayer component of the game F.E.A.R. First Encounter Assault Recon. It was made available for free download on August 17, 2006.

The game is a Monolith Productions development, with a multiplayer designed to hold up to 16 players at one time. It contains several new maps and a 100% multiplayer platform to be played online. F.E.A.R. Combat offers three playable modes: "Deathmatch," where every man fights for himself, "Capture the Flag" and "Last Man Standing." Two more game types, "Control" and "Conquer All," were added in a patch released later in the year.

During the next years, Monolith, Punkbuster, Sierra (Activision) and WBGames ended their support for the game. The original page of the game stopped offering new CDKeys. This meant that new players could not play and led to a decline in the game. With the FEAR Master Server Shut down by GameSpy on December 5, 2012, the game couldn’t find running servers, and servers couldn’t be run anymore.

Since 2012, a group of F.E.A.R. players and supporters started working in the fix of the most critical issues in the game, creating the FEAR-Community. Their server patch added the capacity to use new CDKeys and a Final Solution to Server Crash Attacks by Hackers. With the Master Server shutdown, they released on December 5, 2012 the FEAR Launcher as a workaround to find and connect to Servers, and 1 month later, the first FEAR patch that restored the Game Functionality to the original state, but this time with a new Master Server, that doesn't use GameSpy services. Other initiatives have been made to support the game, but they have low activity levels or have closed, like INFEAR  and

The F.E.A.R support and download site is:

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