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Dark Signal APC
Production information



Armored Personnel Carrier

Technical specifications

Similar to 6x6 MOWAG Piranha:
Length 20.5 feet
Width 8.7 feet
Height 7.1 feet

Damage Per Hit

Very high

Magazine Size

Heat gauge

Maximum Ammunition


Fire Mode


Ammunition Type

HE fragmentation grenades

Rate of Fire







Delta Force


The Dark Signal APC is a Delta Force armored personnel carrier assigned to the Dark Signal squad in F.E.A.R. 2: Project Origin.

Monolith TimelineEdit

F.E.A.R. 2: Project OriginEdit


The Dark Signal APC, designation number 25-0-624D, is a 6x6 wheeled fighting vehicle used as transport for Michael Becket's squad. It features a roomy transport compartment with six seats, a fire extinguisher, and a weapons rack for the team's equipment. It is exceptionally durable, to the point that nothing in the game can damage it. The interior is roomy and has an overhead touch screen computer. These features are similar to the real world Stryker, however, not to the same extent. An APC Turret Gun is mounted in an exposed turret for self-defense, and is used twice by Becket during the course of the game to deal with attacking Replica Forces.

It is driven by Manuel Morales throughout the game; he is also able to operate the turret gun, and does so in the final level to support Becket's assault on the Still Island facility.


  • The Dark Signal APC appears to be based on the 6x6 version of the MOWAG Piranha APC, much like the Canadian AVGP or Cadillac Gage commando LAV-300. The US M1128 Stryker, LAV-25 and Canadian LAV III are based on the 8x8 variant of this vehicle.
  • The ID numbers "25-0-624D" are placed on the left and right sides instead of on the front and back sides, which goes against military vehicle ID code.
  • Before the retail version, the means of travel for Dark Sigal team is implied to be Mil Mi-24 Hind-D Gunship.
  • The APC seems to have medical supplies and armor vest in it, as the players will get supplies everytime they leave the vehicle or operate the APC Turret Gun. While the weapon is seen in the vehicle, the player cannot get ammunition resupplied.


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