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Armacham Black Ops Elites are enemies found in F.E.A.R. 2: Project Origin.

Monolith TimelineEdit

 

F.E.A.R. 2: Project OriginEdit

Armacham Technology Corporation Black Ops Elites are encountered in F.E.A.R. 2: Project Origin. They serve as bodyguards to Richard Vanek and, as such, are mostly encountered right before fighting him.

Elites are only encountered in the level Ruin and right before the encounter with Vanek. They are uniformly equipped with the Patten PK470 Assault Rifle, although some carry the Andra FD-99 Submachine Gun.

StrategyEdit

They are more or less the ATC equivalent of Replicas. While they work better together, and use grenades more effectively, Slow-Mo rush tactics work well against them, as they're really just tougher versions of regular guards. Oh higher difficulties, they are much more deadly due to their high weapon damage, accuracy and reaction time.

Their faces are always covered by night vision goggles and other heavy gear, looking less human and more mechanical than the other Black Ops squads. Samuels, a lieutenant under Colonel Vanek, wears the same armor as these elite soldiers.

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